High poly 3d model of everlast boxing bag. Modeled in Maya, rendered in marmoset toolbag 2.
This is a part of my small, one day project challenge. Quick high poly mesh, with textures and rendered in game engine. Boxing bag uses one material, that has 3 maps: diffuse, normal and specular. Additional to that, added empty gloss map, for liquid effect.
Keywords: 3d modeling, high poly, mesh, maya, autodesk, boxing bag, everlast, boxing, ufc, mma.